function Room:load()
	-- Characters
	friend1 = Friend("friend1.lua");
	friend1:load(30,35,0.01,"character.osg");
	friend1:setClueID(1);
	self:addFriend(friend1);

	-- Clues
	clue3 = Clue();
	clue3:load(20,40,1,"20e.osg");
	clue3:setImg("20e.jpeg");
	clue3:setClueID(3);
	self:addClue(clue3);
	
	-- Clothes
	cloth1 = Cloth();
	cloth1:load(15,35,1,"underpants.osg");
	cloth1:setImg("shoes.tga");
	cloth1:setClothID(1);
	self:addCloth(cloth1);
	
	-- Objects
	table1 = Table();
	table1:load(20,40,0,"table.osg");
	self:addTable(table1);
	
	table2 = Table();
	table2:load(20,35,0,"table.osg");
	self:addTable(table2);
	
	table3 = Table();
	table3:load(20,45,0,"table.osg");
	self:addTable(table3);
	
	table4 = Table();
	table4:load(17,40,0,"table.osg");
	self:addTable(table4);
	
	table5 = Table();
	table5:load(17,35,0,"table.osg");
	self:addTable(table5);
	
	table6 = Table();
	table6:load(17,45,0,"table.osg");
	self:addTable(table6);
	
	table7 = Table();
	table7:load(14,40,0,"table.osg");
	self:addTable(table7);
	
	table8 = Table();
	table8:load(14,35,0,"table.osg");
	self:addTable(table8);
	
	table9 = Table();
	table9:load(14,45,0,"table.osg");
	self:addTable(table9);
	
	table10 = Table();
	table10:load(23,40,0,"table.osg");
	self:addTable(table10);
	
	table11 = Table();
	table11:load(23,35,0,"table.osg");
	self:addTable(table11);
	
	table12 = Table();
	table12:load(23,45,0,"table.osg");
	self:addTable(table12);
	
	table13 = Table();
	table13:load(26,40,0,"table.osg");
	self:addTable(table13);
	
	table14 = Table();
	table14:load(26,35,0,"table.osg");
	self:addTable(table14);
	
	table15 = Table();
	table15:load(26,45,0,"table.osg");
	self:addTable(table15);
	
	table16 = Table();
	table16:load(36,39,0,"table.osg");
	self:addTable(table16);
	
	table17 = Table();
	table17:load(36,41,0,"table.osg");
	self:addTable(table17);
	
end 



